A snickometer, which is popularly known as Snicko, is made to view the sports of cricket on the television. This is mostly used in analyzing and monitoring the sound and video of the game and decides whether the cricket ball passes the bat. This was first invented in the mid-1990s by Allan Plaskett, an English computer scientist. The first snicko was used in the game of the Hawk-Eye and the Red Zone.

The Uses of Snickometer

Snicko is used to deliver a slow-motion television replay so the umpires can decide if the ball was touched by the wicketkeeper. Just like in other sports, commentators will use these videos to see how the match is going. Additionally, they would also listen to the recorded soundwaves produce by the ball when it passed or hit the bat. Other sounds that could be monitored are the bat hitting the pitch biscuits and the batsman’s pads.

The Relation to the Umpire Decision Review System

It is the umpire who decides where the rightful owner of the score, so he needs to review using the snickometer. For instance, if the ball was legally delivered by the batsman before it was touched by the wicketkeeper. However, when viewing the replay, it’s the umpire’s utmost responsibility to be vigilant and reliable on his judgment.

How does a Snickometer Work?

This device works in simple ways of removing noise while amplifying the relevant signal. For instance, when the ball produces a sound when it hits by the bat, it will produce a particular frequency that will be picked up instantly by the microphone. When the batsman ruled out the ball, it will be translated and reviewed on television, then both commentators and the umpires can predict the game’s outcome.

The Science Behind Snickometer

As mentioned, this device is working in a very simple manner, where the only basis is two graphs. The right graph is usually showing how the sound would resonate whereas the left graph can determine if the ball hits the bat. If the snicko detected more than one sound, then that means the ball might also hit the ground. When the slow-motion video was made, then it will reveal to which part the ball was got hit. By the simple of audio processing, then the umpire can decide whose score it rightfully belongs to.